sudoku = require "sudoku.sudoku" uiUtils = require "ui.utils" config = require "config" SudokuCanvas = require "ui.sudokucanvas" board = {} function love.load() love.window.setTitle("Sudoku!") love.window.setMode(0, 0) love.mouse.setGrabbed(false) love.keyboard.setKeyRepeat(true) math.randomseed(os.time()) board = sudoku.loadBoard(config.board.filePath) local width, height = love.graphics.getDimensions() sudokuCanvas = SudokuCanvas:new(500, 50, height/1.1, config.SudokuCanvas) sudokuCanvas:setBoard(board[1]) myFont = love.graphics.newFont(24) end function love.draw() uiUtils.setBackgroundColor(config.window.bgColor) sudokuCanvas:draw() end function love.keypressed(key) sudokuCanvas:keypressed(key) local shift = love.keyboard.isDown('rshift') or love.keyboard.isDown('lshift') if key == "escape" or key == "q" then love.event.quit() end end function love.mousepressed(x, y, button, istouch) sudokuCanvas:mousepressed(x, y, button) end