require "ui.globals" require "ui.colors" function drawGrid() love.graphics.setLineWidth(1) setColor(colors.boardThinLines) for i = 1, 6 do love.graphics.line(grid.vline[i].x1, grid.vline[i].y1, grid.vline[i].x2, grid.vline[i].y2) love.graphics.line(grid.hline[i].x1, grid.hline[i].y1, grid.hline[i].x2, grid.hline[i].y2) end love.graphics.setLineWidth(2) setColor(colors.boardThikLines) for i = 1, 4 do love.graphics.line(grid.vbline[i].x1, grid.vbline[i].y1, grid.vbline[i].x2, grid.vbline[i].y2) love.graphics.line(grid.hbline[i].x1, grid.hbline[i].y1, grid.hbline[i].x2, grid.hbline[i].y2) end end function drawSmallNumbers() love.graphics.setFont(fonts.smallNum) for x = 1, 9 do for y = 1, 9 do for i = 1, 9 do local x1 = smallNumbers[x][y][i].x local y1 = smallNumbers[x][y][i].y if smallNumbersVal[x][y][i] then setColor(colors.smallNumbersEnabled) else setColor(colors.smallNumbersDisabled) end love.graphics.print(tostring(i), x1, y1) end end end end function drawCursor() setColor(colors.boardCursor) local x = grid[cursor.x][cursor.y].x1 local y = grid[cursor.x][cursor.y].y1 love.graphics.setLineWidth(3) love.graphics.rectangle("line", x+3, y+3, cell.width-6, cell.height-6, 10, 10) end function drawMessages() setColor(colors.messagesText) love.graphics.setFont(fonts.info) for i, msg in ipairs(messages) do love.graphics.print(msg, 25, 150 + 24 * (i-1)) end end